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Dreamcast san francisco rush 2049 rom
Dreamcast san francisco rush 2049 rom






dreamcast san francisco rush 2049 rom

If anyone can help me track those down, I can post more pretty pictures. Well, it turns out that the entire attract mode is pre-rendered movies, which explains a lot! - 13th December 2003: Aaron Giles - I have hard disks for NBA Showtime: NBA on NBC and San Francisco Rush 2049 but no boot ROMs for them. By the way, a number of people were wondering why the Vapor TRX CHD is so big.

#DREAMCAST SAN FRANCISCO RUSH 2049 ROM PLUS#

On the plus side, it turns out that a missing ethernet controller was also the cause of Vapor TRX not working as well, so now that is playable. Unfortunately, there still seems to be something wrong with San Francisco Rush: The Rock, but hopefully I'll have it figured out. 14th May 2004: Aaron Giles - The ethernet controller was the missing link in San Francisco Rush, which is now playable (if you have a 20 GHz computer, of course). 0.91u1: Aaron Giles added 'San Francisco Rush 2049' (Atari 1998). 0.102u5: Added clones 'San Francisco Rush 2049: Special Edition' and 'San Francisco Rush 2049: Tournament Edition'. Added different harddisks and user1 roms to the clones. Added dipswitches 'Test Mode', 'PM Dump' and 'Resolution'. Changed input from 8-way Joystick to Paddle. 0.126u1: Added new user1 rom to clone 'San Francisco Rush 2049: Special Edition'.

dreamcast san francisco rush 2049 rom

0.126u3: Aaron Giles fixed sf2049 memory leaks when loading a save state. This fixed Integer Divide By Zero (VS2012 compile) and MAME crashes when you start SF2049. 0.149: Fixed typo in denver_w() (audio\dcs.c). Fixed buffer overflow with clone San Francisco Rush 2049: Special Edition. Tafoid (ID 06370) WIP: - 0.175: Added sport timer for DCS2 DSIO device (audio\dcs.cpp). Obstacle Course - Hidden (not in N64 ver.0.91u1 HardDisk required Bugs: - sf2049se, sf2049te: Crashes on reload (-str 8) in a staggered -str 20 run. Roadkill (Battle 7) - Warrior (not in N64 ver.)įactory (Battle 8) - Speed? (Not in N64 ver) Plaza (Battle 6) - Speed? (Not in N64 ver.) Tundra (Battle 3) - Starsky (not in N64 ver.)Ītomic (Battle 4) - Robo (not in N64 ver.) Melee (Battle 2) - Vice (not in N64 ver.) Stadium (Battle 1) - High (not in N64 ver.) Oasis (Stunt 3) - Wingey (not in N64 ver.) Presidio (Race 6) - The Rock (not in N64 ver.)

dreamcast san francisco rush 2049 rom

Marina (Race 1) - Morning (not in N64 ver.)Ĭivic (Race 3) - Sunset (not in N64 ver.) There are more examples but those are a few off the top of my head. This song is also in both versions, but the DC version is missing about 30 seconds of it around the 3:16 mark. The menu music from the N64 version can be heard in the DC version, but only in the internet menu, and it's cut down heavily in length and stops playing after less than a minute.Īnd as you noticed, the track Bassy is in both versions, but on N64 it plays on the first course, while on DC it plays on an obscure battle map only playable in multiplayer mode. Some of the tracks are shared between different versions, but many of them either play in different locations or are cut on DC. Unless you mean San Francisco Rush - Extreme Racing ?. I'll see if I can do thatĮdit : sounds like the same music ? (the 2 Bassy.mp3 audio tracks are the same for example) ShindouGo wrote:I didn't know the music for the N64 version was different.








Dreamcast san francisco rush 2049 rom